
The Hero has low Intelligence, but that’s OK because it has more Strength than anything else, which is what you’d want if you’re planning on swinging around heavy weapons while wearing thick armor.Classes that are into magic, like the Astrologer and Prisoner, have a bunch of points allocated to Intelligence, which makes sense since you need a bunch of that to throw blue magic at your enemies.Here’s how that works out, practically speaking, which can also see in the gallery above: Image: FromSoftware/Bandai Namco via Polygon Item discovery, holy defense, vitality, magic and miracles. Also affects holy defense, vitality, and certain sorceries and incantations.

Incantation (or miracles, in Dark Souls parlance)Īttribute governing discovery. Also boosts magic power of faith-scaling incantations. Also boosts magic power of intelligence-scaling sorceries and improves magic resistance.Īttribute required to perform sacred incantations. Also boosts attack power of dexterity-scalingĪrmaments, reduces casting time of spells, softens fall damage, and makes it harder to be knocked off your horse.įinesse, like a katana or a dannger instead of a sword, spell casting, fall damage, horse poise.Īttribute required to perform glintstone sorceries. Heavy weapons and armor, physical defenseĪttribute required to wield advanced armaments.


Also boosts attack power of strength-scaling armaments and affects your physical defense. This attribute also determines how heavy your equipment can be.Īttribute required to wield heavy armaments. Also affects fire resistance and immunity.Īttribute that determines FP Also affects focus.Īttribute governing stamina.
